jiggle deformer 강좌에서 따옴
#-*- coding: cp949 -*-
import maya.OpenMayaMPx as omMPx
import maya.OpenMaya as om
import math
class JigglePoint( omMPx.MPxNode ):
kPluginNodeID = om.MTypeId(0x00001234)
def __init__( self ):
omMPx.MPxnode.__init__( self )
def compute( self, plug, data ):
pass
def creator():
return omMPx.asMPXPtr( JigglePoint )
def initialize():
pass
def initializePlugin( obj ):
fnPlugin = omMPx.MFnPlugin( obj, 'chad Vernon', '1.0', 'Any' )
fnPlugin.registernode( 'jigglePoint', JigglePoint.kPluginNodeID, creator, initialize )
def uninitializePlugin( obj ):
fnPlugin = omMPx.MFnPlugin( obj )
fnPlugin.deregisterNode( JigglePoint.kPluginNodeID )