MFnMesh create function
MObject create ( int numVertices, int numPolygons, const MPointArray & vertexArray, const MIntArray & polygonCounts, const MIntArray & polygonConnects, const MFloatArray & uArray, const MFloatArray & vArray, MObject parentOrOwner = MObject::kNullObj, MStatus * ReturnStatus = NULL ) Search for all occurrences Creates a new polygonal mesh given an array of vertices, polygon connection information,..
Maya API/C++
2014. 1. 23. 18:16